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Home » Computer » The Art of Blizzard Entertainment

The Art of Blizzard Entertainment

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Saturday, June 1, 2013

The Art of Blizzard Entertainment

Author: Nick Carpenter | Language: English | ISBN: 1608870278 | Format: PDF

The Art of Blizzard Entertainment Description

About the Author

Nick Carpenter is vice president of art and cinematic development at Blizzard Entertainment; Sam Didier is senior art director at Blizzard Entertainment; Chris Metzen is senior vice president of story and franchise development at Blizzard Entertainment. They live in Southern California.
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  • Hardcover: 376 pages
  • Publisher: Insight Editions (February 12, 2013)
  • Language: English
  • ISBN-10: 1608870278
  • ISBN-13: 978-1608870271
  • Product Dimensions: 12.8 x 9.7 x 1.6 inches
  • Shipping Weight: 6 pounds (View shipping rates and policies)
This is one gigantic book. Hardcover. 376 pages. Blizzard has finally released an official video game art book and it's not surprising it's so thick. The binding looks good enough.

One thing to note is about the shipping cost of this book. It's heavy, so depending on where you're shipping to (overseas for example), it might incur an additional weight surcharge.

The book features the three flagship games of Blizzard, namely World of Warcraft, Diablo and Starcraft, and it has a small section of art from discarded game concepts.

The art is fantastic and all printed big on good paper. They are mainly character designs. Many paintings and sketches come with brief commentary from the staff of Blizzard, Nick Carpenter, Samwise Didier and Chris Metzen. Of course there are a lot of artists featured and it's interesting to see how they can all stick to drawing the Blizzard style of art.

There have been several Blizzard art books before this came along. So you might actually see artworks here from the earlier books, such as WOW: The Art of the Trading Card Game, The Cinematic Art of World of Warcraft: The Wrath of the Lich King, Diablo III: Book of Cain,

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